I appriciate the help, dont get me wrong, but you are doing an
awfull lot of assumptions of what other people do ingame/RL. Finding
the topic about multiple waypoints would require knowledge that the
searchword would be multiple waypoints (the answer you linked to was posted under 'questhelper debate' using the word 'multiple waypoints' within the post. Not using questhelper nor knowing the term would be 'waypoint arrow' to begin with, the answer you reffered to was cloaked to me untill you pointed me in that direction (tnx for the link btw)). FAQ is idd a very valid source
of documentation, but i have read through the FAQ, it says compatible
with [something] yet doesnt tell how the input/output of this
intregration is inside carbonite. I also spent 3-4 hours trying to get
up to date on what had allready happened within the addon. Failing to
see how an addon is implemented hardly qualifies as not spending time nor
effort on trying to understand it.
Nice to see
that the forums are working with people answering and helping out
fataal on the obvious answers, if my post annoys you you are not
obligated to answer to it, but it might be worth thinking through that
allmost 'every other post' is requesting content that allready exists or
has been implemented before, thus my point of a more thourough and easy
accesible (in depth) documentation about the addons content.
I Love
the addon, love the quick replies and the dedication from the
development team, but dont shoot the messenger for asking about
something that might seem obvious to others.
/end of what started out as an
innocent question and developed into something else.
But back on track with what i intended to understand with this post/request:
a) the >> waypoint arrow << is not lockable, or did i get this wrong?
edit: found the lock for this at the end.it is only accesible through rightclicking the minimapbutton it seems, (found it after going through basically every other feature in the addon) i do not use minimap icons on any other addons, so didnt cross my mind that the option menu and the minimap menu would be different from eachother.
b) Pinging directly on the map is not an option in the current version of carbonite, for pings the minimap must be visible
c) Seing the present nodes (as displayed on the minimap) is not an option for the regular map as it is not accesible information for addons in general to use (called 'minimap tracking dots' in the FAQ section)
d) Carbonite does not have an internal instance map (and loot) database, but relies on other (compatible) addons to solve this task. My request for an internal (and less memory heavy) solution still stands (?)
(comment: I
should have pinpointed that i would have preffered an internal instance
database within carbonite rather than just (memory heavy) addon support
for it)
e) Several others have requested the possibility to make custom routes with several waypoints organized in a sequential order (Go to A then to B then to C), one solution is what fataal wrote about making it task list based (like the idea), i'd like to add in that a feature like this would be awsome if you could simply rightclick the map and click set waypoint in adition to organizing such waypoints in a task list
f) Tracking of itemdrops/tradegoods is not a feature present in the current version of carbonite. Would be awsome if this was implemented as an option. It could be displayed as hotzones on the map based on your previous farms (would require a database one could alter (easy search, easy sustomization, e.g. show hotzone(s) search: talbuk meat)
think that was all =)
sidenote:
might be my browser bugging (firefox3) but the
Forum » Public » In development / Wish list appears as an empty forum section (even when logged in), only way for me to find 'The List' was backtracking in through other peoples posts and links (screenshot of my browser PoV: Link)